From the seven plot types I chose overcoming the monster and voyage and return. They interest me because you can come up with just about anything for them. One can make "great evil" just about anything. Also, the "magic land with crazy rules" is another opportunity to let your mind do what it does best. You can ask yourself, what is this crazy land? What are these crazy rules? You can literally do just about anything. You can even have other plot points cross through these to plots to have a better story.
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